Licensing Options

Rent vs. Buy

CoreWallet is a flexible solution – that’s also true when it comes to ordering the product. Basically, you have two options.

Yearly (rent)

Pay a yearly license fee to use your CoreWallet license.

Perpetual (buy)

Purchase a lifelong CoreWallet license with a one-time payment.

License Product Scope

The licensed CoreWallet components include:

  • Backend as source
  • AdminUI as source

License Conditions

Common Conditions

The following conditions are common for all license models:

  • The end-product is hosted by the client
  • Unlimited non-production installations
  • Unlimited wallets
  • Unlimited currencies
  • Unlimited transactions
  • The license is non-exclusive
  • No right to publish CoreWallet (or any derivative) under an open source license

Maintenance scope

Maintenance means providing patches/fixes based on our code-base (client is responsible to merge these changes into his own code-base, if it differs from ours)

Rental Conditions

Yearly usage license

  • Non-exclusive, non-transferable, non-sublicensable, non-changeable
  • Source code cannot be changed by client (read only)
  • 1 production installation (incl DR-site)
  • Optional: 3 day introduction workshop (with costs)
  • CoreWallet maintenance included
  • First license payment is due before handing over the source code and is valid for the first year of the production installation, subsequent payments are due at the beginning of subsequent years of production installation

Yearly modification license

  • Non-exclusive, non-transferable, non-sublicensable, changeable
  • Source code is changeable by client (forked code-base)
  • 1 production installation (incl DR-site)
  • Optional: 5 day introduction workshop (with costs)
  • CoreWallet maintenance included
  • First license payment is due before handing over the source code and is valid for the first year of the production installation, subsequent payments are due at the beginning of subsequent years of production installation

Yearly ownership license

  • Non-exclusive, transferable, sublicensable, changeable
  • Source code is changeable by client (forked code-base)
  • Transferable and sublicensable possible within client’s company and at-least-50%-owned subsidiaries
  • Unlimited production installations
  • Optional: 5 day introduction workshop (with costs)
  • CoreWallet maintenance included
  • First license payment is due before handing over the source code and is valid for the first year of the production installation, subsequent payments are due at the beginning of subsequent years of production installation

Buying Conditions

Perpetual usage license

  • Non-exclusive, non-transferable, non-sublicensable, non-changeable
  • Source code cannot be changed by client (read only)
  • 1 production installation (incl DR-site)
  • 3 day introduction workshop incl.
  • Yearly CoreWallet maintenance with costs
  • First part of license payment is due before handing over the source code
  • Second part of license payment is due latest at first production installation
  • Maintenance payment is due at the beginning of each year

Perpetual modification license

  • Non-exclusive, non-transferable, non-sublicensable, changeable
  • Source code is changeable by client (forked code-base)
  • 1 production installation (incl DR-site)
  • 5 day introduction workshop incl.
  • Yearly CoreWallet maintenance with costs
  • First part of license payment is due before handing over the source code
  • Second part of license payment is due latest at first production installation
  • Maintenance payment is due at the beginning of each year with production installation

Perpetual ownership license

  • Non-exclusive, transferable, sublicensable, changeable
  • Source code is changeable by client (forked code-base)
  • Transferable and sublicensable within client’s company and at-least-50%-owned subsidiaries
  • Unlimited production installations
  • 5 day introduction workshop incl.
  • Yearly CoreWallet maintenance with costs
  • First part of license payment is due before handing over the source code
  • Second part of license payment is due latest at first production installation
  • Maintenance payment is due at the beginning of each year with production installation