Licensing Options

Rent vs. Buy

CoreWallet is a flexible solution – that’s also true when it comes to ordering the product. Basically, you have two options.

Yearly (rent)

Pay a yearly license fee to use your CoreWallet license.

Perpetual (buy)

Purchase a lifelong CoreWallet license with a one-time payment.

License Product Scope

The licensed CoreWallet components include:

  • Backend as source
  • AdminUI as source

License Conditions

Common Conditions

The following conditions are common for both license types:

  • The end-product is hosted by the client
  • Unlimited non-production installations
  • Unlimited wallets
  • Unlimited currencies
  • Unlimited transactions
  • The license is non-exclusive
  • No right to publish CoreWallet (or any derivative) under an open source license

Maintenance scope

Maintenance means providing patches/fixes based on our code-base (client is responsible to merge these changes into his own code-base, if it differs from ours)

Conditions per License Type

Yearly usage license

  • Non-exclusive, non-transferable, non-sublicensable, non-changeable
  • Source code cannot be changed by client (read only)
  • 1 production installation (incl DR-site)
  • CoreWallet maintenance included
  • 25.000 EUR license payment is due before handing over the source code
  • 25.000 EUR license payment is due at first production installation or 6 months after source code hand-over, whichever comes first
  • Subsequent payments are due at the beginning of subsequent years after the second license payment

Perpetual ownership license

  • Non-exclusive, transferable, sublicensable, changeable
  • Source code is changeable by client (forked code-base)
  • Transferable and sublicensable within client’s company and at-least-50%-owned subsidiaries
  • Unlimited production installations
  • CoreWallet maintenance 25.000 EUR / year (optional)
  • 100.000 EUR license payment is due before handing over the source code
  • 900.000 EUR license payment is due at first production installation or 6 months after source code hand-over, whichever comes first
  • Maintenance payment is due at the beginning of each year with production installation